So you have started a new project, you have a list of features and requests but not much else. Everyone wants to see ideas asap. Seems simple enough, but where do you start? You have sketched a few things out, but the team should have a chance to play around the experience, right?
In Sketchflow there are several ways to rapidly explore and test concepts. Above I used the SketchStyles to create some of the features with sample data.
Then I made a starter app flow, with a couple of the initial pages of the site and several layout options.
Next, the landing page, comped as a wireframe, with labeled content areas and links to the option pages.
The buttons go to different variations of feature placements for the team to test and get a feel for.
Now, I can send out these initial ideas to the team and get their feedback, with the in-browser Sketchflow Player. Meanwhile, I can go back and finish flushing out the other features. But I have already started the experience conversation and engaged the entire team. Win-win!





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